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<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM49672687-15DO&rnd=49672687" width="1" height="1"></div>

 
 SWF24nov2015gimbal.swf1.33 MiB 742 pop
Made this after reading up on why Unity Engine (and most other game engines) use quaternions to describe rotations in 3D space.
 TOOL:  Adobe Flash Pro CS6
 VISUALS: Random gif image from Wikipedia (a gimbal with 3 axes of rotation).
 AUDIO:  PrototypeRaptor - River Styx

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https://mix.swfchan.com/my_stuff.asp?gimbal.swf
Created: 15/7 -2026 16:17:05 Last modified: 15/7 -2026 16:17:05 Server time: 15/7 -2026 16:17:05