These are *almost all flash files that I've created myself over the years. Some are not on the list because I don't want to connect them with me. Others are not on the list because they are new and I've not put them here yet (I won't update the list as soon as I make something, I'll do it a couple at a time).
Each flash has received a color code that represents how "sexual" it is.
LOOP | = | A basic random flash loop. May have "light" ActionScript, or none at all. |
L∞P | = | A more "advanced" flash loop. Usually has nifty ActionScript or several music tracks. |
ANI | = | Flash animation with a beginning and an end. |
GAME | = | Playable flash game. |
CLIP | = | It's basically just a video embedded in a flash file. |
INAC | = | Interactive, you need to change between pages yourself. |
THRE | = | An archived thread. |
APH | = | Flash loop: Anon Party Hard. |
SIMF | = | Flash loop: Simpsons or Futurama themed. |
HYBR | = | Hybrid, most likely a movie first and then it ends as a loop. |
SWF | = | Haven't bothered to categorize this yet. |
| | SWF | 16apr2017 | swirls.swf | 2.93 MiB 1143 pop |
Stumbled over this song on some YouTube channel that uploads other people's songs without proper artist/title credit so I kind of made up my own source on this one... Couldn't find what it was really called or who remixed it. I didn't know what visuals to put to this so I just took a bunch of swirl gifs and made them shake with ActionScript before showing the next one. The mirror effect is just flipped duplicates of the MovieClip in the middle. The bottom source can be toggled between hidden/visible by clicking the first row (if anybody want to leave it in fullscreen). The MovieClips overlap just a little bit so that there won't be visible edges due to rounding errors when the flash is resized. TOOL: Adobe Flash Pro CS6 VISUALS: Three random gifs. AUDIO: SSB Brawl vs Taylor Swift vs Childish Gambino - Flat it Off-fire
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| | SWF | 15apr2017 | Cheese Factory Willie.swf | 2.43 MiB 1643 pop |
Goofy visuals to a goofy song! The song title ("Annoyed Grunt") is what the creators of The Simpsons used to call Homer's "D'oh!"-sound. Guess they still do. TOOL: Adobe Flash Pro CS6 VISUALS: Steamboat Willie rearrange (gif by drimble) AUDIO: Neil Cicierega - Annoyed Grunt
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| | SWF | 31mar2017 | defy.swf | 9.99 MiB 2133 pop |
I spent a lot of time cutting this together to sync decently with the music. Turned out pretty good eventually though maybe I should have further reduced the scene with the ice sliding around 100 ms. I read the One Punch Man manga when it was relatively new and didn't know an anime was coming so that was a pleasant surprise. I also didn't know that the manga wasn't the original; it's actually a re-draw of the author's web comic, the art of which gave me a good chuckle the first time I saw it. I'm looking forward to season 2 of the anime! But I've heard that the same studio that did the first season won't be animating the second one, worrying since the first one looked fantastic. I remember back when the One Piece anime started it had nice art but eventually it changed to such a point that I thought it looked downright bad. Hopefully these new guys doing One Punch Man will mimick the style of the first season! If nothing else I'm sure it'll still be funny. TOOL: SwfH264 + The Swiff Army Knife + Adobe Flash Pro CS6 VISUALS: One-Punch Man (2015) - Opening without text AUDIO: Dance With the Dead - Robeast
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| | SWF | 29mar2017 | ISIS knocked down.swf | 1.99 MiB 133 pop |
Something random. Noticed that YouTube have taken down this video. TOOL: SwfH264 + The Swiff Army Knife
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| | SWF | 23mar2017 | nerf monkey king pls.swf | 9.99 MiB 67 pop |
Dota 2 joke. TOOL: SwfH264 + The Swiff Army Knife
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| | SWF | 19mar2017 | japanese ballerina training.swf | 19.89 MiB 67 pop |
You think it's easy becoming the best? TOOL: SwfH264 + The Swiff Army Knife
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| | | Mar2017 | unknown.swf | ? MiB ? pop |
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| | | Mar2017 | unknown.swf | ? MiB ? pop |
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| | | Mar2017 | unknown.swf | ? MiB ? pop |
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| | SWF | 21feb2017 | tweets can ruin your life.swf | 9.90 MiB 125 pop |
This is the last time I sacrify framerate for better quality stills. Even though only the audio is important I realized shortly after uploading the swf file to /f/ that it's just too annoying with this low framerate. Better to have reasonably high framerate with fewer bitrate per frame instead. Movie formats are optimized for it anyway. TOOL: SwfH264 + The Swiff Army Knife
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| | SWF | 30jan2017 | See You Space Starboy.swf | 4.58 MiB 1529 pop |
I was never really a fan of Star Wars but after seeing this movie I'm done with the franchise, Disney's version of it is not for me. One thing that always bugged me in SW is how red automatically equals evil and this scene in the movie really bathed in red. So using ImageMagick I swapped around the colors. Looks like good-guy Disney killed off Han! The music syncs with him starting to fall, the video can loop several times before it starts to de-sync. The lyrics fit well with the expression on his face as well. I remember hearing this remix on the radio while I was biking home in the rain and I immediately knew I had to use it in a loop with Han Solo. It's a funny coincidence that the character holding the lightsaber in the movie is named "Kylo" and the music remix is done by "Kygo". TOOL: SwfH264 + The Swiff Army Knife + Adobe Flash Pro CS6 VISUALS: Star Wars: Episode VII - The Force Awakens (2015) AUDIO: The Weeknd ft Daft Punk - Starboy (Kygo Remix)
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| | SWF | 29dec2016 | Sub Pen.swf | 3.58 MiB 1111 pop |
I love the percussion in this song and set up a little scene for it. The footage is not from any campaign mission, it's just a multiplayer map where I positioned all the units/structures. There's normally pulsing glow on the tanks (like on the Flame Tower) but I wanted to make it look like they were parked so those pixels doesn't pulse. Against my better judgement I used non-bitmaps on top of the Flame Tower's glowing pixels to make them loop independently of the background bitmaps (the water) however depending on how the flash is resized the background glow might show behind the vector shapes due to rounding errors when scaling, anti-aliasing is off in the swf. The glow might also go outside the pipes of the Flame Tower. I knew about this issue when making the flash but when I tested it in many different sizes I couldn't get any rounding errors for some reason so I went with it. Just my luck. Should have added a still image in front of the Flame Tower (or better, cropped the water movement). Besides that I like how the scene turned out, the Grenadier's body movement is randomized a bit. The Rifle Soldier, who is guarding the area with his Attack Dog, grows more and more tired as he is listening to the Grenadier blather on. He just arrived with the APC parked outside the entry. I wonder what he had to say? TOOL: Adobe Flash Pro CS6 VISUALS: OpenRA (Red Alert 1) AUDIO: (Red Alert) Frank Klepacki - Trenches
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| | SWF | 10dec2016 | swf.swf | 8.44 MiB 1889 pop |
When I was a kid I once played a DOS game where you were Santa. I don't remember much of what you did in it (I think you had a jetpak?) or even what it was called. But I do remember it has big pixly snow on the title screen that fell down and stayed where it landed. That's where the idea of this came from, I've thought about doing this for years. Made it possible to draw/erase using the mouse and added the ability for the snow to eventually cover things. I've optimized it a bit, random values are for example looked up in an array with 1000 pre-defined random values instead of each snow flake needing to execute costly function calls every frame. Flakes that have no chance to move are put to sleep and won't be doing any more calculation. Each pixel is also just a pixel in an image, not an object (they aren't MovieClips or individual sprites). The flash can still slow down a lot though, especially in browsers and especially if snow doesn't touch the ground and go to sleep. I should have worked on the flash for one more day because if you seal off most of the top a lot more snow will pour down in the remaining holes than it should. The behaviour of stacking snow could also have been improved. There are a lot of music in this flash, one track gets randomized at the start. The text is usualy green like Anonymous but during December each year it becomes red and a Christmas song is always played. During July in the summer a StarTropics track is always played and the background becomes sky colored, the text becomes dirt brown and the snow is replaced by green grass. The themes can't be forced unless you change your computer's date but you can cycle through the music by pressing spacebar (will update the music source below the visuals depending on what song is playing). At first I wasn't sure if I should name it swf.swf but then I thought, "When will I ever again make a flash when that name is suitable?" TOOL: Adobe Flash Pro CS6 AUDIO 1: Jazz Jackrabbit Holiday Hare '95 - Candion AUDIO 2: Dj CUTMAN - Trip to the Tropics (StarTropics) AUDIO 3: Darren Korb - Setting Sail, Coming Home AUDIO 4: SkyHigh - Sonic the Hedgehog 3 'Snow Motion' OC ReMix AUDIO 5: Malmen - All That's Left AUDIO 6: Moby - Everloving AUDIO 7: LPChip - Traz (Chill down mix)
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| | | Dec2016 | unknown.swf | ? MiB ? pop |
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| | SWF | 27nov2016 | Politically Correct Games.swf | 9.81 MiB 158 pop |
TOOL: SwfH264 + The Swiff Army Knife
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| | SWF | 21nov2016 | H2O aberration.swf | 2.99 MiB 158 pop |
Something I found funny with his commentary in this one. TOOL: SwfH264 + The Swiff Army Knife
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| | SWF | 19nov2016 | death comes for all.swf | 1.60 MiB 895 pop |
Reversed footage can show us a different reality. Picked these visuals because the music has what kind of sounds like a goat noise in it. TOOL: Adobe Flash Pro CS6 VISUALS: Random gif image. AUDIO: Groundislava - Cool Party
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| | SWF | 18nov2016 | nobody came.swf | 1.08 MiB 1000 pop |
Made the Dwarf Fortress image go around in a circle like that because the gif animation was just too lazy for visuals, it made them fit a bit better with the music too. TOOL: Adobe Flash Pro CS6 VISUALS: Random gif image. AUDIO: waterfront dining - tuch me
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| | SWF | 16nov2016 | ramen.swf | 3.24 MiB 1053 pop |
The footage was filmed by "Super Bunnyhop" on YouTube and he sneaks it into videos from time to time as a joke. Thought it would sync well with this music so I slowed it down and cut it to made sure it dips down on the "wet sounding" percusion. Should probably have named this noodles.swf instead since there already was a different ramen.swf that is posted every now and then. Unique names are preferred so I feel a little bad about that. Of course a noodles.swf also already exists, albeit that one is much less established. Maybe I should have called it ramendip.swf? TOOL: Adobe Flash Pro CS6 VISUALS: youtu.be/pcgr2ThIWnk ("Review: Japanese Arcades" by Super Bunnyhop) AUDIO: Varien - Hypnotique (feat. Charlotte Haining)
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| | SWF | 13nov2016 | jon.swf | 993.7 KiB 1632 pop |
I made a program called "ImageToVectorToFlash" to convert images into vectors for flash, however it has a tendency to make non-smooth edges. Kind of works as a visual style, looks like it was intended in this flash, no? The whitenoise effect overlayed on Jon was added to further make it look intentional. I first saw Jon dance in Shake that jon.swf, took a moment to find a working torrent for the movie so I could rip higher quality footage. TOOL: Adobe Flash Pro CS6 VISUALS: Garfield Gets A Life (1991) AUDIO: aquaCola - without me 笑
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| | | Nov2016 | unknown.swf | ? MiB ? pop |
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